Showing posts with label Avalon. Show all posts
Showing posts with label Avalon. Show all posts

Monday, February 3, 2014

January 2014 Recap

Welcome to February!

January was a good month of gaming for me.  I got sick, so I missed one of my Friday night game nights, but I still managed to play a bunch of games.  I logged 33 game plays and got to play 3 games I've never played before.  I finally won my first Star Trek Attack Wing tournament in Hilmar, and I'm in the lead with 2 months to go in the Dominion War OP.

I released my annual Top Games list, this year marking my first Top 50. If you haven't taken a look at that, please do.  My sister also published her Top 25 which should give you a different opinion on things.

Just a quick list of what I actually played in January

4 Times
  • Resistance: Avalon
3 Times
  • Escape: Curse of the Temple
  • King of Tokyo
  • Love Letter
  • Star Trek Attack Wing
  • Tricks & Treats
2 Times
  • Article 27
  • Cosmic Encounter
  • Takenoko
1 Time
  • Eight Minute Empire
  • Eminent Domain
  • Forbidden Desert
  • Hanabi
  • Relic Runners
  • Spaceopoly
  • TransAmerica
  • Zooloretto

Game Acquisitions
I received a copy of Tricks & Treats from the publisher, NAZCA Games.  It was an unexpected added bonus from the Jack Vasel Memorial Fund Auction.  I bought the first expansion for Escape, mostly to get the 6th player, but also for some added variety.

Closing Thoughts
I'm not sure where this blog is going to go over the next few months.  I've never wanted writing for this to be a chore.  I write when I have things to say and time to say them.  I still love boardgames, I love playing them with awesome people.  I've met a lot of amazing people through gaming.  All of that being said, I want to enjoy this too, and lately I haven't.  That's why I haven't posted a lot.  You can see that I'm playing a lot of the same games these days, and I can't really review the same games again.  There are some games I haven't reviewed that I should, like Love Letter and Escape.  I'll get to those at some point.

This is by no means goodbye, but it is a potential start to the end.  

Wednesday, January 29, 2014

My Top 50 Games (as of Jan. 1 2014) Part 5 10-1

Welcome back to my top 50 games list as of the start of 2014.  My top 10 has 6 of the same games as last year.  Even then, 4 games make their debut in my top 10.  I'd wager that there won't be another year with more than 4 new games in my top 10.  I played a lot of amazing games for the first time in 2013, and I think the amount of new games on this list reflects that.


#10 Article 27  New

Article 27 is a pure negotiation game.  Everyone is trying to get their way, but most of the time, no two players want exactly the same thing.  Each round is 5 minutes of chaotic negotiation, but oh my, what a fun 5 minutes.  I really enjoy Article 27 because the game plays quickly, but it packs a big punch in that timeframe.

#9 Star Wars: X-Wing  Down 4

X-Wing drops for a couple of reasons.  The main one is further down on this list, but the second is really the lack of support from FFG.  Production is constantly delayed, and they don't communicate with the fans.  Their tournament support is a bit lacking in comparison to another company.  The other big reason is that I want missions and/or a campaign.  Dogfights are fun in X-Wing, but they aren't everything that I want to experience in the game.  The game is still a lot of fun, but others are more fun.

#8 Incan Gold  Up 1


Incan Gold gets a bump because I played it a lot in 2013, and I really enjoyed every play of it.  It's a really fun push your luck game that I rarely win.  I usually run at the same time as someone else, run too early, or run far too late.  Still, the game is quick, and has a lot of laughs and good tension throughout.

#7 For Sale  Up 3

For Sale moves up because it's become a game I can play with anyone.  It's not a super deep game, but there are still important choices to make every turn.  It plays blazingly quick, around 20 minutes, which is the perfect filler for me.

#6 7 Wonders  Down 3


7 Wonders moved down simply because I'm playing it less.  The game is still a lot of fun, but I feel like I'm missing something when I play it.  There's still a lot to the game that I haven't delved into, so I need to get it back to the table for that.  It's a good design in my mind, with a lot of ways to win.  Adding in Leaders and Cities has given me a lot of variety, and I'd be happy with the game exactly as it is.  Of course, more wonders add variety, and another expansion might give me that little something I'm missing, so I'm not really sure.  Anyways, I enjoy 7 Wonders.  It's one of my go to games for a larger gaming crowd.

#5 King of Tokyo  New

King of Tokyo is a great dice chucking game.  I'm a sucker for any game where I get to roll lots of dice and use them to do something.  What better thing to do with your dice results than rampage Tokyo and attack the other monsters?  The game does suffer from player elimination, especially if you go out early, you can be waiting around for awhile.  Even then, KoT is a fun game to watch, so I don't mind that too much, but others might.

#4 Ticket to Ride Down 2

Ticket didn't really move down in my opinion, it's just that #2 and 3 jumped over it.  Ticket to Ride is a really fun, yet simple train game.  The game is fairly simple, with only 3 choices on each turn, but how players utilize those choices makes a huge difference in their game.

#3 Resistance: Avalon  New

I picked this up on a whim.  I played normal Resistance, and wasn't a big fan, but after watching a play through of this online, I thought it just might work.  Turns out I was right, and 50 plays in 2013 later, it's #3 on my list.  I mainly play it on Friday nights with a larger group, and we get really into the game.  We play at least 3 times every meeting, which has led to some discoveries of tells.  It has turned us all into better liars, which probably isn't the best thing in the world, but we've all promised to use those powers for good, not evil.

#2 Star Trek: Attack Wing  New


This is the aforementioned game that knocked X-Wing down.  Yes, the model quality is worse than X-Wing by a wide margin, but that pales to the enriched gameplay and missions that exist in the game. The tournament support has been fantastic, and more amazing things are coming this year.  I came into the game with a lot of skepticism, thinking it would essentially be X-Wing in Star Trek colors, but boy was I wrong.  The gameplay is so much deeper, with a lot more options in squad building and actual game play.

#1 Cosmic Encounter No Change

Cosmic holds on to the #1 spot, though it almost lost it to Star Trek.  Cosmic is a game I love every time I play it, and there is never a bad game of Cosmic.  I know it isn't a game for everyone, but for those people who enjoy a bit of chaos, and having to work together, but find the opportune moment to make a power play, this is the game for you.




What did I learn in 2013?
The biggest thing I learned is that there are great games coming out all the time.  My personal gaming tastes are changing all the time, and just about any game could find it's way onto my list.  My top 5 games have almost nothing in common as far as mechanics go.  I like them all for completely different reasons.  To me, that's a great testament to my desire for variety.  Stay tuned for this list next year.  I'm sure many things will change again.




Wednesday, January 22, 2014

My Sister's Top 25 games of all time as of January 2014 Part 2 #15-6

Welcome back to Sarah's Top 25 games. Hope everyone liked my first post. Here are my next top 10 games. I enjoy these games more, since I play them more often, and they are a bit more strategic, but still as fun.

Now, the games!


#15 Martian Dice

I like Martian Dice, since it is a simple game that only involves a combination of some luck and timing. It can also be a quick game, or made into a longer game, depending on how long you can stand trying to roll humans, chickens, and cows to gain points against tanks.

#14 Resistance Avalon

Resistance and Resistance Avalon are both good games for when you become suspicious of your game group members. Try and figure out who is really on the good side and watch yourself over think, but still have fun.


#13 Tsuro

This is a quick game that involves some strategy, but once your tiles connect with others' tiles, then craziness ensues. It is best to focus on your path and not connect soon, but it is also fun to mess up the other players' paths.


#12 For Sale 

I like For Sale because it is fun to try and buy good properties and to avoid the horrible cardboard box properties. You learn how much people are willing to bet, to win, and who you will want to invite on your next trip to Vegas.


#11 Gem Dealer 

Gem Dealer is on my list because I am good at collecting the gems. I like that the game comes with actual (plastic) gems. It makes the game seem more real. It is a quick game, like For Sale, and is good to include for a night of many games.


#10 Aquaretto/Zooloretto 

I combined Aquaretto and Zooloretto because they are too similar to have to rank separately. The major difference is Aquaretto features dolphins, whales, and penguins, while Zooloretto features elephants, monkeys, and zebras. So it all depends which species you are in the mood to try and collect!


#9 Alhambra


Alhambra is a fun city-building game. I enjoy trying to create the longest wall and get as many tower pieces as I can. It is not too long of a game. I like that you do not know when each round will end (depends on the card shuffling), which provides for a sense of urgency to try and get more points and avoid ties with other players.


#8 TransAmerica


TransAmerica is a cool game to play, if you happen to ever be tired of Ticket to Ride. It is more simple than Ticket, but can be just as fun. A lot of the game can depend on where you place your starting piece, but at any point the game can completely change, especially since you do not really know when someone will finish connecting their cities.

#7 Hanabi 


I enjoy Hanabi when I feel like challenging myself. This is one of the only co-op games I like to play, and it is nice to not have to worry too much about your cards. You get to see the other players' cards and tell them which of their cards are important to use, while you have to wait for them to tell you about your cards. The game can be stressful, but it is a fun stress. Yes, you do want to put on a good fireworks show, but if there are a few bumps along the way, it can still end well!

#6 King of Tokyo 

There is not a dull moment, when playing King of Tokyo. Players are constantly battling each other for points, powers, and health. The base game, alone, is exciting, but the expansions are even more fun. Yes, dice are involved, but the luck is quickly exchanged between players.









Any guesses on which games I have in my top 5? Comment below and we look forward to reading them!

Saturday, March 3, 2012

Keystone Games

Many people enjoy playing board games, but the main question is how to start a collection of games.  Sure, it's "easy" to go out and buy 20 different games, but that costs a lot of money.  A lot of people are very careful with how they spend their money these days, so I want to take a look at games that give you a lot of bang-for-your-buck, and that give you a good variety of games.

The goal here is to give you some ideas for games that give you different play experiences, work for a good player range, and don't cost all that much money.  Consider this the starter set of games. It can be expanded, games can be interchanged, but these are good ones to start with, and games that will give you a good collection.

Now, not every category is relevant to every person, nor is this list comprehensive, but I feel it's a good place to start.

The Short Family Friendly Game
We need a game or two that is short enough to play while dinner is close to ready, or a game before bed on a weekday.  Some good suggestions: Incan Gold, Can't Stop, No Thanks!, High Society.
For this, I recommend Tiki Topple.  The production quality here is excellent, and the game plays in under 30 minutes, typically closer to 20 minutes, but can be made shorter or longer by changing the point total to win.  For more on Tiki Topple read my spiel on it in the  Top 42 list.

Party Game
Every gamer needs a good game they can pull out with a large group of people and have a good time playing.  It shouldn't be too long, and certainly not complex, but it should be something to get people talking.
Here, I offer a few suggestions.  Apples to Apples is a good one to get people talking.  Werewolf or Mafia is great with a group of people who know each other, also great for a large group.  Tumblin' Dice is a lot of fun, but it's rather expensive, so it loses out on the Bang-for-your-buck aspect.  Wits and Wagers works well for a more intellectual gathering.  All of that being said, if you have to own just one party game, Say Anything gives you the best bang for your buck.  It's ~$20, you can find it in most Targets and Toys 'R Us, as well as various online stores, and it was designed to get people talking about the questions.  It's a great way to get to know other people in a fun and creative way.

Co-operative game
I think that a lot of people view boardgames as only competitive endeavors, but there are dozens of games where players are required to work as a team in order to achieve victory.  I own several of these games, and I enjoy the ones I have for the most part, but the best one in terms of Bang-for-your-buck is Forbidden Island.  It's the cheapest co-op game I own, but it's also on the same level of fun as the rest.
Some other co-op games that would be good for a collection, Pandemic, Space Hulk:Death Angel the card game, Defenders of the Realm.

Team game/co-op with a Traitor
Sometimes you don't just want to work together as a team, winning and losing together, so here's a category for you.  For me, three games really stand out for this category: Shadows Over Camelot, Battlestar Galactica, and The Resistance.  This category boils down to what you want out of the traitor mechanic.  The Resistance is the shortest game, and you're trying to figure out who's against you, so they can't hurt your ability to win.  I don't own the Resistance, but it seems like a good time.  Shadows Over Camelot is a great theme implementation. The game boils down to finding the one traitor, if there even is one, and deciding when to win certain quests, and what can be lost.  Battlestar is pure theme, with some decent mechanics.  It's probably the most balanced of the games with traitors, but there's still a lot of luck. My advice would be to get The Resistance.  It has a good player range, and it's the cheapest game of the three here.

Dexterity Game
Here's a category where even the best strategy can be mitigated by how well you can do some physical task.  The best known game in this genre is either Crokinole or Pitch Car, but both of these get fairly expensive.  So let's take a look at some less expensive dexterity games.  Catacombs blends flicking with strategy, but even then it's a bit expensive.  Pitch Car Mini is another good option, still pricy, but feasible. Ultimately this category comes down to 2 games for me - Bisikle/Roadsters and Sorry Sliders/Sorry Sliders 2.  Roadsters has the better quality components, but Sorry Sliders 2 just seems more fun. There's a lot more you can do in terms of hazards and track arrangement with what comes in the box.
Therefore, the pick for dexterity game is Sorry Sliders 1 or 2.

Random Skills Game
This is for those games that involve some kind of skill that isn't normally seen in games, but that people use in life sometimes.  These typically aren't high strategy games, but they have their place on our gaming shelves.  Two games come to mind for me: Dixit and Aargh!Tect.  Dixit is a game about telling a concise story as a clue so that at least one, but not all, players can figure out which card is yours.  You also have to figure out other players' clues when you aren't giving them.  This isn't all that abnormal, but the story-telling aspect isn't seen often.  Aargh!Tect is unlike any other game I've ever seen.  There are two teams competing to arrange pieces to form the building that the manager has. The manager has to give directions to the builders, but the manager has an inflatable club, and can only use caveman language and certain motions. When players get it right they get 1 tap from the club, but when they get it wrong, it's 2 taps.
If cost wasn't an issue, Aargh!Tect would be my choice based on the experience alone.  You grow to fear the club coming down on you, but it's all in good fun.  Dixit is the cheaper option, and probably better for some groups, so it's really up to you.

2 Player Only Game
There are a lot of 2 player games on the market, and many of them are good games.  These aren't my forte  since I rarely play only 2 player games, but I have a few I like, and some others I know enough about to recommend.  I have four 2-player games that I play every so often: Memoir '44, Mr. Jack, 1960:The Making of the President, and Twilight Struggle.  All three games have good parts and drawbacks for me.  If you like political games, either 1960 or Twilight Struggle is a good call depending on if you want to focus on US Politics or Global Events of the Cold War.  Mr. Jack is good if you're looking for a deduction game, but it lacks great replayability in my mind.  Memoir '44 is a good WWII game with pretty good mechanics, and a ton of expansions.  From what I've heard, Lost Cities the card game is a great two-player game.  It's been described as a great couples game.  So even though I haven't played Lost Cities, I'm going to recommend it as the 2 player game to own.

Introduction Game
There are three big games when it comes to intro style games, and I don't think you can go wrong with any of the three.  Those three are of course Carcassonne, Settlers of Catan and Ticket to Ride.  They're all good games, but if I had to pick one that works to teach people about hobby boardgames, I'd have to choose Ticket to Ride.  Your mileage may vary of course,  but the variety of Ticket maps gives players more options.

Advanced - non brain-burning Game
I suppose we can call this category the next step games.  There's a lot of games that could fit in here, but I'll give you a few of my favorites.  Small World and 7 Wonders both fit here.  Yes, I know a lot of people say 7 Wonders could be an intro game, but I really think it's a next level game.  Kingsburg would also be a good fit, though it has a fair amount of dice, it also has strategy.  Any of these games would work well depending on your predilections, but my choice here is Cosmic Encounter.


Brain Drain Game
Here's a category for those times when you want to sit down and play a game for 2+ hours and really get into it.  I know these kind of games aren't for everyone, but sometimes it's nice to have a complicated game to play.  I've personally only played one of these, Agricola, and I enjoyed it. So Agricola is my recommendation.  Personally, I'd rather play a variety of games than one brain-burner, but Agricola is still a good one to have around.  Some other games that fit the category here: Puerto Rico, Brass, Le Havre, Caylus, Twilight Imperium III. None of these games are cheap, but Agricola is reasonably priced and has a lot of replayability in the box.

Card Game
This isn't for your traditional deck of cards game, but rather for a game that is all, or essentially all cards.  This includes the better CCGs, like Magic and Pokemon, Living Card Games such as Call of Cthulhu, Game of Thrones and Lord of the Rings, as well as deck-building games like Ascension, A Few Acres of Snow, Thunderstone, and my personal pick Dominion.  The base game is very reasonably priced, and has 3,268,760 differ possible card sets.  I'd say that's good variety.  

Dice Game
The last thing that every collection needs is a dice game.  There are many games that use dice, but this is for a game that makes dice the main or only portion of the game.  There are a lot of good games that are basically just dice, LCR and Liar's Dice come to mind; but the best dice game I've played is Roll Through the Ages. It's fairly inexpensive and has a lot of variety and strategies to it.

Recap
Here's the list of my recommendations
  • Tiki Topple
  • Say Anything
  • Forbidden Island
  • The Resistance: Avalon
  • Sorry Sliders 1 or 2
  • Dixit
  • Lost Cities
  • Ticket to Ride
  • Cosmic Encounter
  • Agricoa
  • Dominion
  • Roll Through the Ages 
If you wanted to start a game collection, or boil a collection down to 12 games, I think this list would give you a good variety of themes, styles, and player range (2-10).
Is this comprehensive? By no means.  I don't even own 3 of the games, though I've played 2 of them.  
I suppose my main point here is, when you're looking for new games, variety is key.  Expansions to what you own are great, and take up less shelf space, so that gives you more of the same type of play experience.

Sorry for the short novel on building a collection, but I feel it's a necessary thing to have.