I showed up a bit after the start, but managed to get into a game of Zombie Fluxx. Now, Fluxx isn't my favorite game, mostly due to the fact that the game can take forever to finish. Fortunately Zombie Fluxx has enough crazy going on that someone is going to put things together and win, and fortunately I was that person in this game, also my only win of the day. After Fluxx, I managed to get into a game of Love Letter with two people who had never played before. We all enjoyed it as the light filler that it is.
After Love Letter, I taught 5 people how to play No Thanks. They all seemed to enjoy it. I sat down to a game of Concept, which is kinda like Pictionary for people who can't draw. It was an interesting game, though not really my style. I'd certainly play it in a party situation, or if other people really wanted to, but I doubt I'll buy it. At this point I was in the mood for a good co-op so I broke out Hanabi. I only had 1 taker, but we managed a 21 out of 25, which is pretty good. Then I started searching the game shelves for something short that I'd never played and found "The aMAZEing Labyrinth" which was interesting. The game got easier as the game progressed, but it was a slow start. At this point I was hungry, so after a quick break, I decided to play BITS, which is a kind of a boardgame version of Tetris.
This marked the end of games at Gateplay, but when I got home, my family was up for Shadows Over Camelot. We finished that around 11:30pm, which was the perfect end to a wonderful day of gaming.
Some thoughts about Tabletop Day
- I love that we as board gamers have a day to be nerdy and play games with a lot of people that might normally play games.
- It's not as big of an event for me since I get to play games on a fairly regular basis.
- I really enjoyed teaching some games and helping people make some informed buying decisions for new additions to their collections.
- I'm looking forward to Tabletop Day 2015 and many more years to come.